(Add page about world and its boundaries) Tag: Visual edit |
m (various things) Tag: Visual edit |
||
Line 1: | Line 1: | ||
The world is a huge Cartesian space. |
The world is a huge Cartesian space. |
||
− | === Boundaries === |
+ | === '''Boundaries''' === |
− | The physics engine uses JavaScript Numbers, which are float64. The [https://www.mathworks.com/help/matlab/ref/realmax.html limit of float64 is] between -1.797693134862316e+308 and 1.797693134862316e+308 but levels using such high values don't load. |
+ | The physics engine uses JavaScript Numbers, which are '''float64'''. The [https://www.mathworks.com/help/matlab/ref/realmax.html limit of float64 is] between -1.797693134862316e+308 and 1.797693134862316e+308 but levels using such high values '''don't load'''. |
[[File:Sky4ce09- no colisions around level boundaries.png|thumb|298x298px]] |
[[File:Sky4ce09- no colisions around level boundaries.png|thumb|298x298px]] |
||
− | Sky4ce09 [https://discordapp.com/channels/526188679006388254/526188679006388256/703706517618032832 experimentally figured out] that 5 |
+ | Sky4ce09 [https://discordapp.com/channels/526188679006388254/526188679006388256/703706517618032832 experimentally figured out] that values from roughly x: 5*10^17 to x: 6*10^18 represent some sort of '''x-axis limit''' ''(example being 5.7976931348623157e+17)''. However, weird things happen at such distances, the aim line disappears and collisions no longer work. |
− | === Sizes === |
+ | === '''Sizes''' === |
− | For reference, a [[Hoppi]] measures 40.0 units. |
+ | For reference, a [[Hoppi]] measures 40.0 distance units and a Door measures 100.0*160.0 distance units. |
Revision as of 12:03, 26 April 2020
The world is a huge Cartesian space.
Boundaries
The physics engine uses JavaScript Numbers, which are float64. The limit of float64 is between -1.797693134862316e+308 and 1.797693134862316e+308 but levels using such high values don't load.
Sky4ce09 experimentally figured out that values from roughly x: 5*10^17 to x: 6*10^18 represent some sort of x-axis limit (example being 5.7976931348623157e+17). However, weird things happen at such distances, the aim line disappears and collisions no longer work.
Sizes
For reference, a Hoppi measures 40.0 distance units and a Door measures 100.0*160.0 distance units.